Sunday, August 17, 2008

Loot Auctioning (the Smart, Selfish Way)

I've noticed on a few occasions during contested loot situations that players with lots of loot points will get away with getting good loot for very few points. I'll illustrate with an example: Player A with 20 points and Player B with 10 points both want a T4 helm drop; Player A bids a low amount, let's say 2 points, and Player B says "oh nevermind, I'll pass." The result is that Player A, who has lots of points, gets away with a good piece of loot for very few points. This isn't very smart.

In most contested loot situations there is going to be a person with more points and a person with fewer points. The person with fewer points is actually going to set the tone of the auction. It's important for all of us to keep the following in mind in contested looting: When you bid on dropped items you're also forcing others to increase their bid and use more of their overall points.

Let's take the above scenario and see what happens if Player B decides to be more assertive in his/her bidding: Player A bids 2 points, but Player B (knowing that he's likely to be outbid), decides to bid 8 of points. Player A, who really wants that helm, is forced to bid 9 points or higher in order to get his helm. Once the raid is over Player B gets a rollover point for a total of 11 points, and Player A is left with 11 points (20-9=11). After just one contested loot Player A and Player B are now equal in point standing.

The point here is that we are all nice people and fun to play with, but we need to be more selfish during contested loot situations. The only way that people like me, Berber, Sorilea, and Sagemage are going to use our points is if people bid against us and make us use our points.


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